using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("LOE16_Boss2")]
	public class LOE16_Boss2 : LOE_MissionEntity
	{
		public bool m_artifactLinePlayed => method_2<bool>("m_artifactLinePlayed");

		public bool m_firstExplorerHelp => method_2<bool>("m_firstExplorerHelp");

		public LOE16_Boss2(IntPtr address, string className)
			: base(address, className)
		{
		}

		public LOE16_Boss2(IntPtr address)
			: this(address, "LOE16_Boss2")
		{
		}

		public new void StartGameplaySoundtracks()
		{
			method_8("StartGameplaySoundtracks");
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void OnTagChanged(TagDelta change)
		{
			method_8("OnTagChanged", change);
		}

		public new string UpdateCardText(Card card, Actor bigCardActor, string text)
		{
			return method_13("UpdateCardText", card, bigCardActor, text);
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}
	}
}
